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America Rising 2 - Legacy of the Enclave

America Rising 2 - Legacy of the Enclave

Introduction

The long-awaited successor to America Rising - A Tale of the Enclave. You've found yourself in a world that is now foreign to you. Everything you once loved and held dear has been taken in the blink of an eye - replaced instead by a vile and twisted wasteland. What if you had a way to bring it all back? Is it all too good to be true?

Features

  • A 24 quest main storyline seamlessly integrated into Fallout 4 with meaningful player choice
  • Help build the Enclave - or destroy them
  • An evolving base that restores as you progress through the game
  • Over 8000 lines of fully voice acted dialogue by a cast of 25 voice actors
  • A large cast of unique characters
  • One main companion and two additional followers
  • Multiple new random encounters
  • New Enclave equipment, settlement decorations and skins
  • Multiple new locations and worldspaces
  • An Enclave Radio station with music and announcements
  • An Enclave Pip-Boy skin
  • Repeatable quests
  • Built in support for Atlas Summit if you have it installed

Quests

Support Articles

Modder's Resources

Patch Notes

Patch 1.1.1

Show patchnotes
  • Implemented Quest Icons for Mobilization, Fighting With Fire, A Chance Meeting and Precision Strike
  • Implemented user warning for if the Oil Rig fails to upgrade correctly
  • Implemented failsafe for the Oil Rig sometimes failing to restore during Personal Losses
  • Fixed Factory Requisitions misc quest launching even if player not part of the Enclave
  • Fixed AR_mod_EnclavePlasmaGun_Grip_StockMarksmans using wrong Misc Item
  • Set up Enclave-specific footlocker forms with correct loot in them
  • Implemented back-end support for the America Rising 2 - Enclave Remnants (CC) patch

Patch 1.1.0

Show patchnotes
  • Allow player to craft new Enclave equipment by using Oil Rig Factory Terminal
  • Allow player to build radios tuned to Enclave Radio
  • Added ability to quit radiant missions to the quest debug menu
  • Staggered startup of some system quests where possible for lower end systems
  • Made Vertibird Signal Grenadese available earlier in the questline
  • Made power distribution puzzle lights clearer
  • Improved starting location for Personal Losses
  • Made end of Act 1 clearer
  • Created ECS keyword for melee weapons
  • Set up ECS definitions for Enclave Pilots
  • Fixed Paladin Davenport may not always speak her greeting to the player
  • Fixed Enclave Oil Rig may fail to improve on lower end systems
  • Fixed Enclave Soldiers may not correctly follow player to control room during Storming Site Gamma
  • Fixed Downed Bird repeatable quest may incorrectly advance if player walks up to encounter location
  • Fixed Air Support repeatable quest may incorrectly advance if player walks up to encounter location
  • Fixed "Banished from the Institute" may end up in an incorrect state
  • Fixed the Institute's base game radio announcement can break under specific circumstances

Patch 1.0.75

Show patchnotes
  • Created PreCombines for Atlantic Oil Rig exterior
  • Fixed PreVisibility not working correctly for Atlantic Oil Rig interiors
  • Greatly improved LOD setup for Atlantic Oil Rig

Patch 1.0.7

Show patchnotes
  • Fixed Missing walls in Atlantic Oil Rig.
  • Created PreCombines for Atlantic Oil Rig

Patch 1.0.6

Show patchnotes
  • Fixexd Some Enclave NPCs may get too much ammo if users install ammo overhaul mods
  • Fixed During Into The Unknown, dialogue may get stuck after player has no more questions
  • Fixed Clue objects may not always be usable during Personal Losses
  • Fixed Colonel Whitehill may be in the wrong location after recovering the Hypersonic Vaporizer
  • Fixed Colonel Whitehill's enhanced uniform can't have Ballistic Weave applied
  • Mod conflict can cause player to get stuck in Vertibirds in early quests (tentative)
  • Some roombounds on the Oil Rig result in missing walls

Patch 1.0.5

Show patchnotes
  • Fixed reports of Personal Losses stalling due to locked doors
  • Fixed Quest Debug button may not be accessible once Vault 111 resets (this has now been moved to the side of the shelter that houses the vault door control panel)
  • Further Xbox One optimisations
  • Fixed Enclave Turrets incorrectly aggro every non-Enclave character
  • Fixed A House Divided quest prevents Precision Strike to progress
  • Implemented Enclave Bandana

Patch 1.0.4

Show patchnotes
  • Further optimisations for the Atlantic Oil Rig (creation of roombounds)
  • Fixing face-tint issues on unique NPCs
  • Creation of a "Performance Saver" mode, enabled by default on Xbox and toggle-able by users by using the Quest Debug utility (activate the Vault 111 Govt. Facility control panel 5 times to open the utility)

Patch 1.0.3

Show patchnotes
  • Fixed Cannot hand Teleporter plans to General Ward under specific circumstances
  • Fixed Cannot add Ballistic Weave to Enclave clothing
  • Fixed Oil Rig state changes can crash the game on lower end systems
  • Fixed Armed and Dangerous scene can play if player is in wrong chair
  • Fixed Cannibal trait interfering with alternate interaction options
  • Fixed Sam and his group despawn if sent to Boston
  • Fixed Enclave Beret not available for purchase at Enclave vendors
  • Fixed Enemies might not always spawn for Downed Bird
  • Fixed Radio Facility LOD is out of date
  • Made door to CO's office in Radio Facility more obvious
  • Fixed General Ward sometimes going missing during Personal Losses

Patch 1.0.2

Show patchnotes
  • Fixed Unable to repair Enclave X-01 Power Armor
  • Fixed Eradication may not advance after killing dungeon boss
  • Fixed Going Dark may be incompletable under specific circumstances
  • Fixed Bunker Buster may stall due to some enemies not enabling
  • Fixed Brotherhood waves during Fighting With Fire can get stuck
  • Fixed Enclave Soldiers mention ghouls being a security risk even if player agreed with Ward
  • Fixed Player may get stuck after taking the USNS Harper to Boston
  • Fixed Player can get stuck on Vertibird after landing on Oil Rig or The Harper
  • Fixed Paladin Davenport voice file repeats dialogue twice
  • Fixed Xbox One users reporting crashing on Atlantic Oil Rig

Patch 1.0.1

Show patchnotes
  • Fixed crashing that could occur around the CIT/Cambridge area.

Credits

Developers

  • Otellino - Writing, quest design, level design, scripting, 3D modelling & textures
  • Wasteofspace95 - Textures & level design
  • tostikaas - Custom music, Additional sound design
  • Jeremy Calvert - Quest icons (https://www.artstation.com/devastatin_dave)
  • LOC - Vector Art (plasma weapons) for Armed and Dangerous quest icon (https://www.nexusmods.com/newvegas/users/53377026)
  • Adam "The Rizzler" Ridsdale - Loading screen assets for Enclave Soldiers, General Ward and Colonel Whitehill (https://www.artstation.com/artbyadam)
  • DogtoothCG - Enclave Officer uniform
  • Bagle - Shooting Targets textures
  • RGBAxis - Fixed footstep SFX on the Oil Rig
  • Glitchfinder - Fixed CTD that could occur around the CIT/Cambridge area

Voice Cast

Testers

  • Kola2134
  • herr_derpstein
  • Wommy U
  • Kate Darrow
  • Willcario
  • GeorgeMHarrison
  • Not a Narc
  • Pytharn
  • Blubbin
  • MadGod
  • XV-Versus
  • BlazingSandwich
  • Star